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BadliHead Uh oh. Something is not as it seems about this page. Looks bad alright. This part of the game is detected with hidden lore, possibly containing some spoiler details. Wait... what's happening? - 99

Game over happens in the Baldi's Basics series when Baldi catches the player in the Schoolhouse or the player runs out of lives in the Super Schoolhouse.

Description

Baldi's Basics Plus

Hide-and-Seek

When the player gets caught by Baldi, the game will take them back to the elevator, making them try the floor they are currently in again. Along with that, they will lose a tube that represents a life. If no tubes are left, the game brings the player back to the main menu screen. However, in field trips, when the player loses all three stars in field trips of Hide-and-Seek and Explorer Mode, a chalkboard will pop up, saying "You lost?! Try better next time!", and after left-clicking, they will be sent back to the Super Schoolhouse. Prior to V0.3, the player would be sent back when Baldi caught them and all of the items in their inventory were lost.

Endless Mode/Field Trips mode

Camping Score

The camping results screen when beating a high score.

The player only has one life, but instead of leading to the main menu screen, the game will display a screen for the results.

Challenges

The player only has one life and they will be sent to the main menu screen when caught by Baldi.

Baldi's Basics Classic

Rare jumpscare

A cropped "99" jump-scare, with a reddish hue and zoomed in.

There are a total of 6 images for the game over screen, unlike in Baldi's Basics Plus, which has no specific game over screen. A random image will display when Baldi catches the player before sending them back to the menu screen; a blue fidget spinner, a glasses case, pink scissors, a telescope, and a music box.

There is a 1 in 99 (1.01%) chance that a small, orange rectangle with the number "99" half-cropped away to look like a pair of eyeballs will appear after Baldi catches the player. After a couple of seconds, a jump-scare will occur with the half cropped away 99 box now in a reddish hue appearing close to the screen along with loud distorted noises (called "ohno.wav" in the asset files). The game crashes five seconds after the jump-scare.

All of the objects seen in the game over screens are not dithered, unlike most of the others in the rest of the game, except for the cropped "99" box.

Baldi's Basics Birthday Bash

Red 2

A red glasses case jump-scare.

Red 3

A red fidget spinner jump-scare.

Unlike in Baldi's Basics Classic, the cropped "99" box will not appear in this game. However, other game over screens will rarely have a red-colored jump-scare before causing the game to crash like when the cropped "99" box appears in Baldi's Basics Classic. The jump-scare also has a different audio.

Baldi's Basics Classic Remastered

Classic Remastered rare game over

Unlike in Baldi's Basics Classic and Birthday Bash, the images for game over screen will not appear after the player is caught by Baldi, and the player will simply get sent back to the menu. In place of this however, there is a rare chance that the game will load a fake error screen with a startling noise saying:

Oh no!

A critical error has
occured!


The game will now close.

After a few seconds, the game closes automatically.

However, after Null in NULL Style is defeated, when this error screen appears, instead of closing the game, it will begin to corrupt. A loud noise will play while Baldi says "Welcome to Baldi's Basics in Education and Learning! That's me!" in a random speed. The error text is glitched out. The crash background will distort with random colors and/or zoom out to the point it looks like static.

After some time, the background will turn dark and start to flicker, the text will disappear, and random snippets of midi instruments and audio clips will play in random speeds and pitches. Then, a photograph of Null by a lake is seen afterwards, accompanied by a loud noise and tone. The photo will then change with Null's face and arms appearing in front of the screen screaming as he disintegrates. After that, the photo will slowly disappear piece by piece, and the game will close. It is noticeable that after the image completely disappears, a heavily darkened PlaceFace is hiding in the background, making it difficult to see. This all only happens once.

In this game, Null/the red Baldloon in NULL/Glitch Style can cause a game over, but they will do a "jump-scare sequence" and close the game, forcing the player to start the game from opening a program again if they want another shot at this style. The sequence will also happen when the player moves their cursor over the 'Yes' option in the quit menu after collecting at least one notebook or, alternatively, if the player hovers the mouse over the question mark that appears after enabling Debug Mode on the pause menu. However these extra jump-scare conditions are exclusive to NULL Style and thus will not occur in Glitch Style

Baldi's Basics - Field Trip demo: Camping

There is also no life system, but instead, the game will bring the player to the Kickstarter information screen.

Baldi's Basics Full Game Early Demo / Baldi's Basics - Challenges Demo

There is no life system, and they will immediately go back to the title screen.

Trivia

General

  • It is never confirmed if Baldi kills or simply hurts the player during the game over sequence, leaving the fate of the latter unknown.

Classic/Birthday Bash

  • The music box is actually a real life product of the brand Yunsheng.
  • The objects in the game over screen have better quality than anything else in the game. The "99" game over screen in Baldi's Basics Classic does not count towards this.

Baldi's Basics Classic

  • 99origin
    The "99" game over screen originally came from a Donkey Kong Country corruption. There is the similar image as this game over screen at the bottom right.[1]
  • The "99" game over sound effect actually plays twice before the game crashes, as the audio is actually looped; though it gets cut off almost immediately.

Baldi's Basics Birthday Bash

  • The jump-scare that occurs uses the HALP audio. The HALP sound is actually Baldi's Basics Classic's .exe file imported into Audacity as raw data, then slowed down 8 times.
    • The jump-scare was made by accident.[2]

Baldi's Basics Classic Remastered

  • Even though the Classic game over screens do not appear in this game, the objects that are featured in them appear on the conspiracy board in Baldi's Basement.
  • Regardless of the player's in-game audio settings, the fake error screen will always play its audio at full blast.

Audio

Baldi's Basics Classic

Sound Description
Plays when the "99" jump-scare occurs.
WARNING: LOUD! LOUD

Baldi's Basics Birthday Bash

Sound Description
Plays when the rare item jump-scare occurs in Birthday Bash. This sound is also emitted by red Baldloons.
WARNING: LOUD! LOUD

Baldi's Basics Classic Remastered

Sound Description
When the fake error screen appears in Baldi's Basics Classic Remastered. It also plays when the level generator error screen appears in Baldi's Basics Plus.
The jump-scare sequence in NULL/Glitch Style, triggered if the player gets caught by Null/red Baldloon, tries to quit the game during NULL Style, or tries to cheat during the bossfight. When this sound plays, the school will glitch out, with walls, floor and ceiling randomly moving and rotating (speed and strength of movement and rotation increases over time), and flashing random colors.

After this plays, the game automatically closes.

This also plays briefly at the end of NULL Style when Null attempts to tear mystman12's Office apart.
WARNING: LOUD! LOUD

When Null appears after the fake error screen.
WARNING: LOUD! LOUD

Gallery

Classic/Birthday Bash

Baldi's Basics Classic

Baldi's Basics Classic Remastered

References

  1. "Thank you for changing my life." - mystman12. September 9, 2023. Twitter
  2. "I didn't mean to do that. it was actually an accident... The best kind of accident! :P" - mystman12. June 11, 2019. Twitter

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