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BadliHead Uh oh. Something is not as it seems about this page. Looks bad alright. This part of the game is detected with hidden lore, possibly containing some spoiler details. Wait... what's happening? - 99

PlaceFace is a character who appears in the Baldi's Basics series as a recurring Easter egg.

Description[]

PlaceFace is a giant, floating disembodied human head model (presumed It's a Bully) with brown hair, brown eyebrows, orange (light-brown, due to dithering) eyes, a large nose, and a red-lipped mouth.

Artificial intelligence[]

Baldi's Basics Classic/Birthday Bash[]

If activated in the Schoolhouse with hacks, PlaceFace will wander around randomly in hallways or entering the rooms. If he spots the player, he will chase them. If they leave its line of sight, he will continue to wander randomly.

Locations[]

Baldi's Basics Classic[]

TestRoom

Two PlaceFaces in TestRoom.

PlaceFace was added in Baldi's Basics Classic before all the characters were finished but was not seen from gameplay even since the first released version, V1.0.

As of V1.3.2, it was confirmed PlaceFace exists outside (at the time) non-implemented TestRoom as a deactivated invisible character in the Schoolhouse's left-wing. This is proven by decompiling the game in a Unity program or messing with the level2 file in the game's files.

Since V1.4.1, two PlaceFaces appear in TestRoom where the player teleports after inputting 31718 into the You Can Think Pad. One PlaceFace stays still while the other slowly follows the player harmlessly if he sees them. The code for these PlaceFaces was fixed, but the pre-V1.3.2 PlaceFace still remains invisible, but still working.

Baldi's Basics Birthday Bash[]

GlitchedArea-screenshot7

PlaceFace in one of the rooms in the glitched school.

PlaceFace has a same appearance in Baldi's Basics Classic. Another one is in the glitched school, a massively resized PlaceFace appears in one of the rooms with multiple Playtime frames. Due to his size, the lower part of his size is clipping through the floor but does not move.


Baldi's Basics Classic Remastered[]

PlaceFace barrier

A barrier of PlaceFaces in NULL/Glitch Style.

In Story Mode of Party Style, PlaceFace is in the same room in the glitched school like from the original Birthday Bash. He now appears in his normal size and floats idly above the floor instead of clipping through it.

PFerror sequence

PlaceFace in the fake error sequence.

PlaceFaces also appear as one of the random barriers in NULL/Glitch Style. His face also appears darkened at the very end of the fake error sequence after the image of the lake vanishes.

Baldi's Basics - Field Trip demo: Camping[]

PlaceFace in FieldTripDemo

PlaceFace as seen in the demo.

If the player clips out of the map in the player spawn location of the demo and goes behind the Super Schoolhouse, PlaceFace can be seen, with only his eyes visible, behind a swinging door and two "NO" signs as an Easter egg.


Trivia[]

General[]

  • PlaceFace first appeared in mystman12's unlisted "I'm a CGI Pro Now!" video (also revealing one scene that will be reused as It's a Bully's head) since April 29, 2014, considering himself as one of the very first Baldi's Basics characters ever created back before the game's existence. It was not revealed until mystman12 tweeted a reply on June 9, 2020.[1]
  • The overall model of PlaceFace's head may be a strong resemblance to the customizable Mii character. Interestingly, Mii for Nintendo consoles is mystman12's interest/hobby.
  • PlaceFace was originally made as an old attempt to recreate a 3D model of Joe based on his Mii character.[2]
  • It's a Bully's head is a heavily distorted version of PlaceFace's sprite.

Baldi's Basics Classic[]

  • PlaceFace was previously only used during NPC AI development of the game as a placeholder, hence the name. This is seen in a few screenshots[3][4] on mystman12's Twitter.
    • PlaceFace actually appears to exist in the main gameplay outside of TestRoom, and has been observed as early as V1.3.2; although he is only found deactivated from the corner of the Schoolhouse's left-wing. It is possible to make him appear visible by using the decompiled Unity project or enabling the TestEnemy game object in level2 via UABE and a test editor. However, he is frozen in place due to his NavMeshAgent component being missing.
  • Strangely, a development oversight reveals where PlaceFace looks blurry in quality if the player gets close to him. His blurry appearance is due to his texture filter being bilinear. This was later fixed in an update patch.[version information needed]

Baldi's Basics - Field Trip demo: Camping[]

  • The texture of PlaceFace behind swinging doors was first teased by mystman12 on his twitter, March 17, 2018.[5] This is 4 months and 6 days before the release of the game.

Gallery[]

Baldi's Basics - Field Trip demo: Camping
Baldi's Basics Classic Remastered

Baldi’s Basics Classic in development

References[]

  1. mystman12. June 9, 2020. Twitter
  2. Q: "were joe, johnny, and placeface (any by extension, its a bully) originally miis?" / A: "Joe was. Placeface is just an old attempt at making a 3D model for Joe based on his Mii, so he's kind of a Mii. Johnny is not though." - Gmail (question), Gmail (response)
  3. "Well, things are going pretty good so far! I've pretty much got player movement down, and now I'm testing out billboarding sprites (Thanks to the Unity Wiki for the billboarding script!) now. I'm going to look into AI next. #MetaGameJam" - mystman12. March 18, 2018. Twitter
  4. "The basics for AI is almost complete! Simplified the baking process by creating paths with quads for the AI to follow, which keeps NPCs along a much nicer, straighter line than otherwise. Now I just need to program each NPC's behavior, and the AI will be all set! #metagamejam" - mystman12. March 25, 2018. Twitter
  5. "Today was pretty slow. I had to create some textures, which was pretty time consuming and the results were pretty meh... Despite that though, the day ended with this, sooooo I'll consider it a success! #MetaGameJam #Gamedev" - mystman12. March 17, 2018. Twitter

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